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- REVISION.DOC AUG-17-92
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- VERSION 03, AUG-17-92:
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- Klingons also shoot phasers.
- Used new optimizing compiler and MASM 6.00 for faster, more compact code.
- Added second explosion pattern.
- Two sounds can play simultaneously.
- Sound is initially turned off on slow computers.
- Flash damage bargraphs and display GREEN condition at beginning of level.
- Fast beep and yellow display when energy or shields are very low.
- Improved condition and 7-segment displays (widen and flashing).
- Fixed bug that allowed a lock up at beginning of a level.
- Swapped quadrant coordinates to traditional order: Y, X.
- Fixed small bug in epilogue where hyphen broke a word in the wrong place.
- Command-line switch to start at any level.
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- VERSION 02, JUN-19-92:
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- Added graphic images:
- Seven-segment numeric displays. (Inverse video for monochrome.)
- Pinwheel galaxy and planet.
- Put reticle on bar graphs.
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- Fixed spelling errors (regrettably, galactic).
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- Fade all explosion fragments.
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- VERSION 01, JUN-08-92:
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- Fixed problem where some video adapters didn't display the high intensity
- background colors. (Some BIOSes reset the blink/high-intensity bit when
- loading a font.)
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- Added more dilithium crystals, especially at the higher levels where
- they're need most.
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- Increased code speed in many small ways.
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- Improved sound quality slightly by re-enabling interrupts in the keyboard
- interrupt handler.